
Skybound Odyssey Heroes
The fourth set, Skybound Odyssey, has been announced, and we got a new teaser image showing all the new heroes on it. Doing a little cutting in the image we can get a good look at six new heroes from the set, one from each faction. In this article we’ll have a closer look at them and make a few guesses about their abilities.
Axiom
Let’s start with the new Axiom hero. She looks like a youngish lady who has bonded with the new robots that they found around the Maze. She’s riding on the top of a robot’s shoulder, so my guess is that she interacts somehow with robots. Now she will need a new niche separate to Sierra and Subhash, so maybe she gives boosts to robots or cost reductions on robots instead of just creating Brassbugs.
Bravos
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The hero for Bravos has already been revealed. She appears to be a new character and she’s an interesting design. She wants to end the days early, so this encourages having fewer plays and thus larger characters in hand. This is quite a tough challenge for such a hero as you will end up risking more against removal with this deck with fewer plays, but the reward of a free 2/2/2 each turn and later with gigantic is pretty good. I’m expecting this one to lead to a new style of play for Bravos decks.
Lyra
The Lyra hero seems to be a young boy with a flying fish companion. He has a broomstick that seems to be able to paint things. Now the multi-coloured paint is reminiscent of Nevenka’s spray cans, however I see this character being less rebellious than Nev and more out for fun. As to his ability, I have no idea but being Lyra it kind of needs some random element to it.
Muna
The Muna hero seem to be a young woman with reddish brunette hair on a flying sheep or ram cloud. I wonder if it creates something like a 1/0/0 sheep with anchored or whether it gives a boost to an animal, a discount of 1 to the first animal or something like that.
Ordis
The flying knight is reminiscent of Bellerophon from Greek mythology; however, I would expect the hero to be their own character within Altered instead. He has his own wings instead of riding a Pegasi, their companion is a huge flying bird, indicating that they really tied into something to do with flying. Now flying in MtG is a combat ability, but I wonder whether it might give him an ability to turn to move a character between expeditions. This will make him have a more tactical ability.
Yzmir
The Yzmir hero is wearing a hat similar to the one of the Yzmir Mothbreeder and so might have something to do with moths. His staff is a moth lantern and he’s surrounded by mana moths. Given that his companion is a giant caterpillar, which is the pupa stage for a moth I feel that there might be a connection here. I would guess he makes a moth therefore, but we may have to discover how that is triggered as a moth every turn would be too powerful.
I guess we have a short while to wait now until Equinox reveals all the other heroes, but I for one am looking forward to brewing with them.
I have a different theory. You Can put all 18 Heroes and the next 6 into Four different categories.
1. category : Keyword / Game Mechanic
Waru —> Sleep
Akesha —> After you
Sierra —> Permanent
Arjun —> Anker
Fen —> Resupply
Sol —> Gigantic
2. Category: Token
Sigismar —> 1/1/1 Soldier
Subhash —> 2/2/2 Bressbug
Kojo —> 2/2/2 Boda
Lindiwe —> 0/0/0 Maw
New Muna Hero —> ??? (My thought: At noon when companion is in Forest Expedition create 2/2/2 )
New Lyra Hero —> ??? (My thought: at noon roll a die if 4-6 create a 2/2/2 in companion Expedition)
3. Category: Buff
Gulrang —> Token +1 Boost
Afanas —> Spell cast = 1 Boost
Basira —> +1 Boost when you boost
Teija —> 1st character +1 Boost
Nevenka —> Roll die 2-5 =Boost
New Axiom Hero: ??? (My thought: Robots you play/ play from reserve +1 Boost OR ANOTHER IDEA: once per Turn put a card from hand in Reserve and give a character in play or reserve +1 Boost)
4. Category: Utility / Draw
-Rin —> Progress in Forest: draw 1 put 1 in Reserve
-Auraq —> 5 Counter = draw 1 maybe play it for free
-Treyst —> once 5 Counter reached: Draw 1 put 1 to reserve
-Atsadi —> draw 1 if mana > Counter = draw 1 + counter
New Yzmir Hero —>??? (My thought: cast Spell 1 Counter, remove X Counter = draw a card)
New Ordis Hero —> ??? (My thought: Exhaust me: If you control a character/ Token —> respupply, if you control 3+ characters draw a Card instead)