Tumult Championship Achievements


Here on the ALtered TCG.Blog we decided that everyone could have some extra fun with the ongoing Tumult Championships. So we have devised twenty-five fun achievements that you can get whilst playing in the Championships. See which ones you can achieve and then tot up your points score for some private satisfcation of your in game achievements!

  1. I’m very unique – get all three of your uniques into play during a game – 1 point
  2. I was here first! – battle it out in the arena – 2 points
  3. Seeing double – playing against the hero you’re playing yourself – 1 point
  4. Taking a nap – your companion token didn’t move for 3 consecutive rounds – 2 points
  5. Representing! – Wear a big item of clothing that is majorly the colour of your faction – 1 point
  6. Card Hoarder – Get 6 cards in hand after noon – 2 points
  7. I’ve seen ‘em all! – Play against all 18 different heroes – 15 points
  8. Permanently here! – Get 3 landmark permanents into play – 2 points
  9. Leave it all on the field – Reach dusk with no cards in hand or reserve – 5 points
  10. Points for style – Use a custom token (or one beyond the starter tokens) – 2 points
  11. What about Second Deck? – Draw/resupply your entire deck and shuffle your discard pile back into your deck to draw again.
  12. All geared up! – play a game fully geared up with accessories (matching your hero/faction?) Playmat, sleeves, hero tokens, matching dice, etc. – 3 points
  13. Two Steps Forward – Advance on both expeditions in the same turn – 2 points
  14. One Step Back – Play in a game in which Sakarabru appears – 2 points
  15. Big is best – have a character in your expedition with at least 10 in one biome score – 2 points
  16. At all costs – Play a card with a 5+ mana cost – 2 points
  17. Go all in – Play four or more characters to one expedition – 3 points
  18. Hidden path – Advance on a terrain where your opponent has 0 stats while they have positive stats in both other terrains – 5 points
  19. Perfect allocation – Play a game in which you never end up with unspent mana at the end of a day – 10 points
  20. Resupply royal – Play a game in which you never draw additional cards beyond the two at the start of each day – 4 points
  21. Distant family – Play the same character as your opponent, but in a different faction – 3 points
  22. Token Victory – WIN an expedition with just a single token – 1 point
  23. Trade Skilling – Have five different character types in your expedition – 2 points
  24. Playing the Long Game – Reach Day 12 of the game – 2 points
  25. Getting Sleepy – Have two characters asleep on your side of the expedition – 1 point